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Fantasy Football Glossary

Every term you need — dynasty formats, scoring settings, commissioner concepts, and trade vocabulary. Each entry links to the relevant tool or strategy guide.

A

ADP
Average Draft Position. Where a player is typically drafted across leagues. Not the same as true value — ADP reflects market consensus, which can be wrong. Use ADP to find players being drafted above or below their actual worth.

Buy low / sell high →

B

Best Ball
A draft-only format where the platform automatically starts your highest-scoring lineup after the games are played. No in-season management, waivers, or trades. Spike-week upside matters more than consistency.
Buy Low
Acquiring a good long-term asset while the market is temporarily too pessimistic. Common windows: recoverable injuries, slow starts with stable usage, or situation changes the market has not priced in yet.

Buy low / sell high guide →

C

Commissioner
The manager responsible for league settings, scheduling, rules, dues, and disputes. A good commissioner writes rules before problems happen and avoids mid-season rule changes.

Commissioner hub →

Collusion
When two managers coordinate to benefit one team unfairly — intentionally lopsided trades, roster dumping, or side agreements. Different from a bad trade. Commissioners should use a trade calculator to evaluate whether imbalance is real before ruling.

Trade calculator →

Consolidation Trade
Turning multiple useful assets into one better asset. Usually helps contenders (starting lineup strength > bench depth). Can hurt rebuilding teams if they give up appreciating assets for one short-term player.

Trade calculator →

Contender
A team with a realistic chance to win the league this season. Contenders should value starting-lineup depth, handcuffs, and consolidation trades over distant picks.

Value chart →

D

Dynasty League
A format where managers keep most or all of their roster year to year. Player age, future picks, and long-term value matter as much as current-week production. Evaluate trades by timeline: contending now, rebuilding, or building toward a future window.

How to start a dynasty league →

F

FAAB
Free Agent Acquisition Budget. Instead of waiver priority, managers bid from a season-long dollar budget. Every waiver move has an opportunity cost, so FAAB rewards judgment over luck.

H

Half-PPR
0.5 fantasy points per reception. Between full PPR and standard scoring — rewards volume without inflating check-down catches as dramatically as 1.0 PPR. Most competitive dynasty leagues use half-PPR or full PPR.

Trade calculator →

I

IDP
Individual Defensive Player. Instead of a team defense slot, you roster individual defenders (linebackers, D-linemen, DBs). IDP value depends heavily on your league's scoring settings and position requirements.

K

Keeper League
Lets managers keep a limited number of players from one season to the next. Sits between redraft and full dynasty — future value matters, but rosters reset more than in dynasty.

P

PPR
Point Per Reception. One fantasy point for each catch. Raises the value of target-heavy WRs, pass-catching RBs, and volume TEs. In PPR, targets are currency.

Trade calculator →

R

Rebuild
A dynasty strategy of selling short-term production for younger players, rookie picks, and future flexibility. A good rebuild has a target contention window, not just a plan to lose.

Buy low / sell high →

Redraft
A one-season format where managers draft a new team every year. Age and future picks do not matter. The goal is to maximize current-season points and playoff upside.
Rookie Pick
A future draft selection for incoming rookies after the NFL Draft. In dynasty, rookie picks are tradeable assets. "1.01" = first overall pick; "2.08" = 8th pick of the second round.

Rookie pick value chart →

S

Sell High
Trading a player whose current market value exceeds his likely future value. Common windows: unsustainable TD spikes, temporary injury-fill production, aging-player name value, or scheme changes not yet in the numbers.

Buy low / sell high guide →

Standard Scoring
No points for receptions. Values players more on yards and touchdowns — raises the importance of TD roles and big-play efficiency vs. volume formats.

Trade calculator →

Startup Draft
The first draft of a dynasty league that creates all initial rosters. Strategy differs from redraft: young players, elite QBs in Superflex, and future flexibility often matter more than one-year projections.

Startup draft strategy →

Superflex
A roster setting where a second flex spot can be filled by any position including QB. Because only 32 NFL starters exist, Superflex roughly doubles elite QB value and makes the position deeply scarce.

What is Superflex →Superflex strategy guide →

T

Taxi Squad
A separate stash area (usually 3–5 spots) for rookies or second-year players. Use it as a prospect pipeline, not a holding pen. Stash players with clear paths to NFL roles; cut decisively when the path closes.

How to start a dynasty league →

TE-Premium
A scoring format giving tight ends extra PPR points (usually 1.5 vs. 1.0 for other positions). Raises the value of high-volume TEs and makes the position harder to ignore in dynasty.

TE-premium guide →

Tiebreaker
The rule for separating teams with equal records. Common options: total points, head-to-head record, division record, points against. Should be written before the season starts.
2QB
A format requiring two starting quarterbacks per lineup. Even stricter QB scarcity than Superflex — the second QB slot cannot be filled by another position.

2QB strategy →

V

Veto
A league mechanism for blocking a trade. Should be reserved for collusion or rule violations — not because other managers dislike the trade. Overused vetoes kill trade activity in a league.

Trade calculator →

Deeper glossaries by format

The terms above are the common vocabulary. Each format has its own, and these go further: